Six is a milestone in streaming years. For NVIDIA’s GeForce NOW, it’s also a moment to show how far cloud gaming has come: more than 1 billion hours streamed since launch and a February slate that adds 24 games to the service.

A short history in a long session

Launched in February 2020 as the world was changing, GeForce NOW has quietly become a backbone for players who want high‑end PC visuals without the hardware upgrade treadmill. NVIDIA says members have collectively streamed over one billion hours — a blunt metric of usage, but a useful one. It signals that many players are comfortable moving at least some of their playtime off local machines and into the cloud.

NVIDIA is leaning into that momentum this month with a mix of new releases, classic ports and a handful of RTX‑boosted entries. And beyond the game list, the platform has been widening its reach: recent native clients (including a Linux beta) and broader device support mean more ways to join a session, whether you’re on a low‑power laptop, a Steam Deck alternative or a living‑room streaming box.

What’s arriving this February

The February additions kick off with ten titles landing immediately, then roll out through the month to total 24. Highlights include:

  • Delta Force (Team Jade) — a boots‑on‑the‑ground tactical FPS with extraction objectives and combined‑arms combat, now playable from the cloud.
  • PUBG: BLINDSPOT — a PUBG universe spin‑off built as a 5v5 top‑down tactical shooter where information and positioning matter as much as aim.
  • Menace, Carmageddon: Rogue Shift and HumanitZ — among titles receiving GeForce RTX 5080‑ready treatment for sharper visuals and performance.
  • The initial week’s additions also include Indika, World of Warcraft: Burning Crusade Classic Anniversary Edition, Fallout Shelter, Little Nightmares Enhanced Edition, Roadcraft and Wildgate. Later in February, NVIDIA plans to add Capcom’s Resident Evil: Requiem, Avatar: Frontiers of Pandora, Kingdom Come Deliverance (on Game Pass), and others — plus classics like the Trine remasters.

    Also of note: Nova Roma, a city‑builder due in March, will arrive in the cloud on day one.

    Why the new games matter (and who wins)

    For players: day‑one cloud availability removes long downloads and hardware barriers. A friend with a midrange laptop can squad up with someone on a high‑end rig and share the same graphical fidelity and frame responsiveness — assuming a good connection.

    For developers and publishers: cloud distribution is a neat way to reach players on platforms they don’t otherwise support. That’s part of why spin‑offs like PUBG: BLINDSPOT and revival entries like Delta Force make sense on GeForce NOW.

    For NVIDIA: the one‑billion‑hour figure and periodic RTX‑ready callouts (NVIDIA now tags certain streams as GeForce RTX 5080‑ready) feed the company’s narrative that cloud gaming can deliver premium visuals without premium hardware.

    The broader streaming landscape

    GeForce NOW isn’t operating alone anymore. Console and platform makers are pushing their own cloud improvements; for an example of cloud streaming expanding beyond PC and mobile, see how the PlayStation Portal can now stream your PS5 library. Titles that emphasize RTX features and cloud‑enabled multiplayer also overlap with recent launches — you can read more about one such entry in our coverage of Arc Raiders, which itself benefits from cloud and RTX features.

    A few practical notes

  • Expect differing performance depending on region, plan tier and the specific RTX features supported for each game.
  • Native Linux clients remain in beta, and NVIDIA has been testing more native fronts to widen device support — a meaningful move for Linux users and alternative OS adopters.
  • If you rely on low‑latency, competitive play, local hardware still has advantages; cloud is strongest for convenience, cross‑device play and access to high‑end rendering on modest machines.

GeForce NOW’s sixth birthday is as much about breadth as it is about milestones: more games, broader device support and clearer signaling that NVIDIA wants the cloud to be the place where new and legacy PC titles meet players who can’t (or won’t) buy a top‑tier PC. Whether that future is mainly convenience or a seismic shift in how we buy and play will play out over the next few years — but for now, six candles and a billion hours make for a decent party.

Sources: NVIDIA announcements and platform updates.

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