Dawn breaks over a jungle and something huge moves in the shadows — then Saber Interactive drops a trailer and the internet remembers why Turok mattered.
At Nintendo’s Partner Showcase on February 5, Saber gave us a fuller look at Turok: Origins, the franchise revival first teased at The Game Awards 2024. The new footage painted the picture clearly: this is not a straight nostalgia trip. It’s a modern sci‑fi shooter built to trade blows with dinosaurs and an otherworldly alien threat, and it’s coming to Nintendo’s next console later in 2026.
What was revealed
The trailer and accompanying details make a few things plain. Turok: Origins is being developed by Saber Interactive and mixes first‑ and third‑person perspectives — you can toggle freely between viewpoints as the moment demands. Combat appears to lean on variety: ballistic and energy weapons, bows, melee in a powered suit, plus unlockable DNA Powers and weapon upgrades that suggest a light progression loop.
Multiplayer is part of the pitch. The game supports solo play but also emphasizes cooperative action; some outlets have reported a three‑player co‑op option, while Saber’s presentation framed co‑op as a core way to tackle the Lost Lands. Levels shown in the trailer range from dense jungle to rocky canyons and swamps, populated by primal creatures and massive dinosaurs alongside more sinister alien forces.
Saber’s pedigree matters here: the studio helped port demanding games to Nintendo hardware during the last generation (think World War Z and Crysis Remasters), so its name on the box reassures players worried about performance on a handheld‑hybrid platform.
When and where you can play
Multiple reports from the showcase narrowed the launch window to autumn/fall 2026. KitGuru and DualShockers both list an Autumn 2026 release window; Saber and Nintendo’s presentation framed the game as a later‑year title for PC and the usual consoles, with Switch 2 confirmed among the platforms. That timing gives the team a few more months to show a release date and deeper gameplay ahead of the holiday season.
If you’ve been tracking Nintendo’s new hardware trajectory, this announcement is one slice of a broader third‑party push — one that has already nudged Nintendo to raise Switch 2 sales forecasts and reshuffled partner release windows in recent showcases. The Turok reveal fits into that pattern: bigger, bolder third‑party experiences aimed at proving Switch 2 can handle more ambitious fare; see the partner showcase roundup for how those release windows are aligning with Nintendo’s revised schedule.
Why this revival matters
Turok has always lived at the intersection of scale and atmosphere: giant predators, open spaces, and improvised sci‑fi weaponry. Bringing that mix to modern hardware — and adding a camera toggle, DNA Powers, and multiplayer — could reframe the IP for players who remember late‑90s shooters as well as newcomers who only know the name.
There are questions, of course. How well will Switch 2 balance portability and fidelity? Will co‑op stay smooth on handhelds? Can Saber avoid the uneven patches that sometimes come with ambitious cross‑gen launches? The autumn window gives the studio time to answer those questions with tech tests and deeper previews.
For now, the reveal is a welcome jolt. Turok: Origins looks like a game that knows what made the originals exciting — scale, menace, and the math‑defying thrill of hunting creatures with absurd guns — and wants to amplify it for 2026. Mark your calendar for fall and keep an eye out for the next trailer; if the Partner Showcase was any indication, Saber still has a few teeth to show.